The first image with Kermit and Yoda is done by Peter De Seve.
A very talented artist. he used to the illustrations for the New Yorker, and his water color skills are amazing, I only wish I could do something like that, and maybe one I might come close. Definitely an artist to learn a lot of cool techniques from and his ideas are simply comical.
The next art piece is by Jason Deamer. He’s an art director over at Pixar. He’s a great artist and pushed for a ton of anatomy lessons because he can’t stress how important it is to know full well the human anatomy if you want to get into caricature. His art work mostly focuses on character designs for film and I love most of his character designs, it is one of the major things that bring character to a model.
And finally the last piece is by an extremely well rounded artist Lesean Thomas. He has worked on ton of animated series. He’s worked on the very popular The Boondocks. Has worked in TMNT, and many other popular series. His art is awesome, with a small taste of japanese inspiration. The reason I like his work the most is probably because of his background which has had the most influence on his work. He’s a new york city, 80’s dude. A lot of his influence comes from his back ground and growing up. His art work is truly amazing.
So a friend sent me this link to this video… that left me like … woah. It’s not even that I like Zelda… it’s just.. so much work, being uncovered 10 times the speed… its. I can’t even put into words at how shocking it is and how much in awe this left me. I dig this.
Done in paint too sai. I was told every 7 secs in the video equals to about an hour of work, so… this artist umm, had so much patience and time put into an art piece, but of course, when you put a lot of dedication to something such as this, you will most likely come out with such an amazing piece of art work. Digital painting, yeah ~
The first picture is done by Nicolas Marlet. One of my favorite artists now a days. I love his Character Design and Concept Art. He definitely has some interesting character shapes. His style is serious but not at the same time. I hope to learn from him and his unique way of doing things. He’s an artist definitely worth following.
The second picture is by the Rhodes Brothers. I feel their art, like the one shown above/below, has a good sense of lighting. His illustrations are always intense, in good way. Whether it’s intense like the one above, with a sense of power, space, and almost heavenly like, while others are mysterious and deceiving.
My third artist is Jamie Hewlett. He has this unique style of futuristic punk like art effect? His art style is best defined rebellious in a way. He makes quirky character designs with “attitude” in a sense. He’s also the artist for Gorillaz who even more so fits.
The first Illustration was done by Christoph Niemann.
I actually like this illustration. It’s pretty funny, got it from the NYT. This goes to many subjects, the strongest one I see is just how much time out of our lives we put into computers and face book, and twitter. We’re becoming robots no?
The second illustration is pretty funny actually, god this assignment is so hard. Uhh I’d say this one illustrates how women have grown in power over jobs, where now Women are CEO’s of big companies, which is totally legit.
The third one I got from wired.com, an illustration done by Jennifer Daniel.
It’s on facebook and internet privacy, with stuff like Face Book, its becoming even more difficult for teenagers to have any privacy without their parents, employers, or even professors (lol) looking in and digging in for information.
Ok I promise this is like my last post. But this is a type of animation that a lot of people have lost it’s meaning and its importance. Stop animation, Yeah, so it’s not as much computer like 2D and 3D but stop animation has been living among us for a while, and even though it’s time consuming the results are amazing, and like this video, done by Patrick Boivin. Where you can integrate stop animation into an every day scene and make it look as realistic as can be. I hope people stop under appreciating these types of animations, and I hope it doesn’t die in the near future. It takes a lot for stop animation to look realistic and to have the figures move smoothly which makes it look more and more realistic.
And maybe it’s just that 2D is not your thing? A lot of people are into the whole 3D stuff, and that’s pretty cool, most of the top leading animation studios like DreamWorks, Pixar, Blue Sky have switched over to the new 3D animation, well here’s an animation byVirginie Goyons and Sebastien Laban. Beautifully rendered and animated, the scenery can almost fool you into being realistic, and it’s touching, it brings you back when you were a kid. Maybe, I don’t know, I surely spent my younger days around by old folks and let my imagination wonder, I think it’s one of the things that’s pushed my artistic skills today. Hopefully I can do some sort of animation like this. Very clear, the images are vivid and magical almost. So much detail put into this animation, unlike some animations which the models are pastel like and flat colored, though I’m not saying those aren’t good. But everyone has their different tastes.
So maybe you aren’t into the simple type of 2D animation, well that’s fine, here is an animation by Li Dongzhen. Beautifully illustrated/animated. It knocks out all he fundamentals that it takes to make a good animation and the story flows well. It’s one of my fav types of animations really, it’s not too detailed, but it has enough detail that the characters are easy to follow, and the weirder the animation the better!
This is probably a video some of you have seen, and if not you totally should, and if you haven’t you should get the dvd to the “animation show” which has a lot of animations including most of Don Hertzfeldt’s animations. His animations goes to show, that skill is not the number 1 thing when it comes to animation, as long as you can tell a story, and you’re creative about it, you will have what it takes to make a good animation, if you watch the clip in full, you will see towards the end how his experimentations take animation into a whole new level, with a comedic taste to it. It’s very funny and really good animation if you ask me.
The first I’ll start out with is the illustration of a boar, a tiger, and a bird by Alice Duke.
I found this piece and found a click to it because of the texture. This to me, is texture done right, it flows through the image, it guides the eye and it takes the images simple bland feel off of it (in my opinion). I love the overall feel the image has.
The second illustration is the “collage” by Hannah Stouffer.
It’s probably not a collage, but it’s the best way I can explain it. This artist I feel also uses texture, but I don’t quite like the way this artist uses it. It’s overwhelming, there’s too much stuff going on everywhere, too much color, and there’s no guidance so my eye can’t focus nor does it have a path to follow it just flickers everywhere. I love the detail on some of the stuff but it’s too packed for my taste.
Finally I saved the best for last, it’s BlackSad art by Juanjo Guarnido.
The comic BlackSad was created by Juan Diaz Canales and illustrated by Juanjo Guanido. I absolutely love the way he captures a very real yet cartoony, animalistic style in his character designs. His female work look more humanisc (it’s not an actual word but for the sake of my poor description skills, let’s pretend) then his male work, while the faces of the his male characters have the animal features, the females tend to lack it in his beginning work, and slowly he used more animalistic features on his females as well. His coloring is amazing. I believe he uses Water Color, but I could always be wrong. One of my artist Idle, I hope to learn as much as I could by studying him.
I found this. I think it correlates to one of the best examples of a fundamental foundation aspects of what recedes and what advances.
The gif image (above) is a neat illusion that fools the eye in believing that the blotches are moving. But I saw the perfect example of the darker the hue (black) the more advance and up front it appears, while the lighter hue (white) would appear to be receding or falling back..